DEVLOG #7 - Contact: Seasons
Contact: Seasons » Devlog
Hello! It's been a long time since we had any news for Contact: Seasons, it's time to fix that.
Update 0.5, titled "Back to Haunt," will bring Mike back to his friends that we already know. Also, while working on the new renders, I experimented a bit with AI, which I found extremely fun and interesting, albeit somewhat expensive. I still plan to use AI for image processing/addition, but whether to use them for the game I haven't yet.
For update 0.5 there will be 2 branches available for you to visit - Daniel or Connor.
Main Updates
- Over 30 new CGs
- Introduced 4 Animated scenes
- New 2 parallax scenes
- I also experimented with narration and translation, hopefully will be a new and interesting experience.
Release of update 0.5
- April 7th
Also a roadmap for future updates to Contact: Sesons:
- April: Back to The Haunt (v.0.5)
- May - June: New Friends (v.0.6)
- June - July: Old Friends (v.0.7)
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Contact: Seasons
A sequel to the original story of the game Contact. New heroes and new encounters in the fall season!
More posts
- Contact: Seasons Demo - ReleaseAug 17, 2024
- Contact: Seasons 1.0 - ReleaseAug 16, 2024
- DEVLOG #16 - Contact: Seasons 1.0Aug 11, 2024
- Contact: Seasons 0.12 - Public ReleaseApr 03, 2024
- Contact: Seasons 0.13 - ReleaseMar 11, 2024
- DEVLOG #15 - Contact: SeasonsFeb 01, 2024
- Contact: Seasons 0.12 - ReleaseDec 07, 2023
- Contact: Seasons 0.11 - Release!Nov 05, 2023
- DEVLOG #12 - Contact: SeasonsNov 01, 2023
- Contact: Seasons 0.10 - ReleaseOct 09, 2023
Comments
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hello. Does 'contact' works on win 32 bit?
Contact seasons has 2 files to run, one for x32 and one for x64 bit system
Thanks a million